Fourth+Grade

Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: || · 4T1a1. Students will identify local or global problems that require creative solutions. · 4T1a2. Students will use existing knowledge to brainstorm solutions to local or global problems using digital tools (e.g. graphs, wikis, multimedia presentations) to capture and share information with whole group. · 4T1a3. Students will analyze and evaluate information to create original works expressing ideas using digital tools || · 4T1b1. Students will create a digital work (e.g., movie, podcast/vodcast, digital storytelling,web publishing, etc.), individually or collaboratively about a specific topic using primary resources and secondary resources. · 4T1b2. Students will use online collaborative tools (e.g., online discussion forums, blogs, and wikis) to gather and share information with other students. || · 4T1c1. Students will describe and illustrate a concept or process using models, simulations, or concept-mapping software. · 4T1c2. Students will compare and contrast two systems using digital graphic organizers, models, and simulations || · 4T1d1. Students will collect, record, organize, and display data using graphing software. · 4T1d2. Students will use graphs to identify patterns and trends. · 4T1d3. Students will interpret data from graphs to predict future outcomes. || Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: || · 4T2a1. The students will collaborate with peers or subject-matter experts using online communication tools (e.g. email, video-conferencing, blogging, wikis, etc.) to create and publish technology-based presentations or products. · 4T2a2. The students will show awareness of intended audience in a digital environment by using appropriate communication and etiquette (e.g. “LOL” would not be appropriate when responding to a blog in an academic setting). || · 4T2b1. Students will create products using digital text, images, audio, etc. to communicate individual and group curriculum activities, ideas, or results to multiple audiences. · 4T2b2. Students will describe different types of media and formats for specific audiences. || · 4T2c1. Students will use technology communication tools (e.g., online forums, blogs, e-mail, video-conferencing, etc) to interact with students or experts from different cultures or geographic locations on a content-specific activity or project. || · 4T2d1.The students will use digital reference tools (e.g., search engines, encyclopedias) to investigate a local or global issue in pairs or small groups and recommend solutions to problem. 4T2d2. The students will produce an original work using appropriate tools (e.g. animation and drawing software, multimedia software, visual data tools, video cameras) on subject specific concepts or content. || Students apply digital tools to gather, evaluate, and use information. Students: || · 4T3a1 Students will define and narrow topic for research. · 4T3a2. Students will use digital planning tools (e.g., concept mapping, KWHL charting tools) to outline steps in investigation. · 4T3a3. Students will practice using key words and phrases to conduct Internet searches to widen or limit the results. · 4T3a4. Students will list types of digital reference tools (search engines, maps, encyclopedias, dictionaries). || · 4T3b1. Students will use appropriate digital reference tools to locate information. · 4T3b2. Students will distinguish between primary resources and secondary resources as well as evaluate the authority of sources. · 4T3b3. Students will evaluate content to determine fact/opinion, bias and accuracy. · 4T3b4 Students will organize information using a digital planning tool (e.g. concept mapping, KWHL charting tools. · 4T3b5. Students will cite three or more sources, including the title, author, and website. || · 4T3c1. The students will compare and contrast two or more digital tools and digital reference tools to accomplish task. · 4T3c2. The students will select a digital tool appropriate to a task. || · 4T3d1. The students will select a digital tool (e.g. spreadsheets, graphs, visualizations) to organize data to show trends and patterns.  · 4T3d2. The students will report information using multimedia presentation software. || Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students: || · 4T4a1. Students will use print and online resources to identify significant issues for their school, community, or beyond (e.g., making their school more energy efficient, cyberbullying, reducing school trash and litter, hunger and poverty issues in their community). · 4T4a2. Students will use technology to record the results of their investigations along with relevant questions and analyze results (e.g., using ranking and sorting tools, visualization tools) to clarify and focus the issue or problem. || · 4T4b1. Students will conceptualize, guide, and manage individual or group activities using digital planning tools for completing a project or solving a problem (e.g., wikis, project management software, learning management systems, social bookmarking tools). || · 4T4c1. Students will select and apply digital tools to collect, organize, and analyze data for evaluating theories and testing hypotheses (e.g., cause and effect tools, spreadsheets, graphs, modeling and simulation tools). || · 4T4d1. Students will apply digital tools and resources (e.g., online surveys, video interviews, blogs, forums, wikis, webinars ) to explore a topic from the perspective of multiple stakeholders and propose more than one possible solution. || Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: || · 4T5a1. Students will r esearch, discuss, and apply safe, responsible, and legal use of technology (e.g., privacy, security, copyright, file sharing, accessibility, plagiarism). · 4T5a2. Students will use technology resources to convey the relevance of these issues to other students and the public at large. || · 4T5b1. Students will select and apply technology resources and describe how these tools improve their ability to communicate, collaborate, be productive, and achieve goals. || · 4T5c1. Students will d escribe how they select and use technology resources to pursue their personal and academic learning projects outside of the classroom. || · 4T5d1. Students will i dentify and discuss the effects of existing and emerging technology on individuals, society, and the global community (e.g., access of “haves and have nots”; screentime on health and fitness, multitasking on attention and deeper comprehension; energy used by digital tools and effects on the environment). · 4T5d2. Students will model positive digital behaviors. || Students demonstrate a sound understanding of technology concepts, systems, and operations. Students: || · 4T6a1. Students will d emonstrate an understanding of the basic features of computer and network interfaces and use them efficiently without assistance. · 4T6a2. Students will explore and apply a variety of technology systems and resources (e.g., graphing calculators, smartphones, Internet-connected digital devices , digital cameras, probes , eBooks , student response systems , electronic white boards) to complete learning tasks. · 4T6a3. Students will apply basic technology-based thinking strategies (e.g., automated search methods, storage and retrieval techniques, algorithmic thinking ) to a variety of problems. || · 4T6b1. Students will a pply criteria for selecting an appropriate technology application for use with a learning activity. · 4T6b2. Students will use the selected application proficiently to complete the task and discuss its efficiency and effectiveness. || · 4T6c1. Students will d etermine the source of common operational and network problems (e.g., loss of connectivity, frozen screen, printing problems, reloading) and propose changes in hardware, software , or network settings to solve them. || · 4T6d1. Students will a pply basic concepts and functions (e.g., multiple windows, editing functions, navigational tools, help assistance) from previous learning to new technologies and situations. ||
 * =Fourth Grade Indicators=
 * 4T1. Creativity and Innovation **
 * **4T1a**. Apply existing knowledge to generate new ideas, products, or processes. || ** With Assistance: **
 * **4T1b**. Create original works as a means of personal or group expression. || ** With Assistance: **
 * **4T1c**. Use models and simulations to explore complex systems and issues. || **With Assistance:**
 * **4T1d**. Identify trends and forecast possibilities. || **With Assistance**
 * ** 4T2. Communication and Collaboration **
 * ** 4T2. Communication and Collaboration **
 * **4T2a**. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environment s and media. || **With Assistance:**
 * **4T2b**. Communicate information and ideas effectively to multiple audiences using a variety of media and formats. || ** In small and large group settings: **
 * **4T2c**. Develop cultural understanding and global awareness by engaging with learners of other cultures. || ** In small and large group settings: **
 * **4T2d**. Contribute to project teams to produce original works or solve problems. || **With Assistance:**
 * ** 4T3. Research and Information Fluency **
 * ** 4T3. Research and Information Fluency **
 * **4T3a**. Plan strategies to guide inquiry. || ** In small and large group settings: **
 * **4T3a**. Plan strategies to guide inquiry. || ** In small and large group settings: **
 * **4T3b**. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. || ** In small and large group settings: ** :
 * **4T3c**. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks. || ** With Assistance: **
 * **4T3d**. Process data and report results. || ** With Assistance: **
 * ** 4T4. Critical Thinking, Problem Solving, and Decision Making **
 * ** 4T4. Critical Thinking, Problem Solving, and Decision Making **
 * **4T4a**. Identify and define authentic problems and significant questions for investigation. || ** With assistance: **
 * **4T4a**. Identify and define authentic problems and significant questions for investigation. || ** With assistance: **
 * **4T4b**. Plan and manage activities to develop a solution or complete a project. || ** In small and large group settings: **
 * **4T4c**. Collect and analyze data to identify solutions and/or make informed decisions. || ** With assistance: **
 * **4T4d**. Use multiple processes and diverse perspectives to explore alternative solutions. || ** In small and large group settings: **
 * ** 4T5. Digital Citizenship **
 * ** 4T5. Digital Citizenship **
 * **4T5a**. Advocate and practice safe, legal, and responsible use of information and technology. || ** With assistance: **
 * **4T5b**. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. || **Independently**
 * **4T5c**. Demonstrate personal responsibility for lifelong learning. || ** With assistance: **
 * **4T5d**. Exhibit leadership for digital citizenship. || ** With assistance: **
 * ** 4T6. Technology Operations and Concepts **
 * **4T6a**. Understand and use technology systems . || ** With assistance: **
 * **4T6b**. Select and use applications effectively and productively. || ** With assistance: **
 * **4T6c**. Troubleshoot systems and applications. || ** In small and large group settings: **
 * **4T6d**. Transfer current knowledge to learning of new technologies || ** In small and large group settings: **